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Infinity: A Future Magic Set Part 3 July 3, 2009

Posted by James in : all, reviews, previews, speculation , trackback

Before reading this, you should take a look at Part 1.

In today’s installment of my Infinity articles, I will present three more creatures. Each will have a different casting cost to help you get a feel for the power level you can expect for different amounts of mana.

antimagic sprites

Antimagic Sprites is a super flying cantrip Kobold. (Contrast this with last week’s Llanowar Druid, which can deal damage to you.) There are actually a great variety of power levels for “0 Casting Cost Spells.” The weakest of the spells with 0 casting cost are cantrips and are more powerful if you control the appropriate land type. Antimagic Sprites is weak enough to be a cantrip, but as a whole it ended up being one of the most potentially over-powered spells in the set.

Rule of thumb: Zero casting-cost spells in this set are a lot like one or two casting cost spells in Magic 50 years in the past.

mischeveous sprite

Mischievous Sprite is a 3-color hybrid spell. That means it can’t be quite as powerful as a mono-color spell.

elder hellkite

I miss Elder Dragons. For three mana, you get a much more powerful creature. Especially when it requires mana from basic lands.

My next article will be posted on Tuesday, July 7, 2009.

The image on Antimagic Sprites is by Jannie Sandholm and it licensed under a Creative Commons Public Domain License.

The image on Mischevious Sprite is by Chasity e ijames and it is licensed under a Creative Commons Public Domain License.

The image on Elder Hellkite is by Deligaris and it is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

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1. Recoculous.com: Magic the Gathering Articles » Infinity: A Future Magic Set Part 2 - July 3, 2009

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2. Recoculous.com: Magic the Gathering Articles » “Nix”: A Landless Magic Set - February 17, 2010

[…] Why will no lands be required? They just won’t be needed anymore. 0 casting cost spells will become pretty powerful. Lands will seem “too weak” by some players. The no land set will be so successful that a three year period from the year 2067 to 2069 will also be landless. Lands will only be reintroduced after the new basic lands are developed to spice things up. […]